1,803 vehicles, 92 marques
Cars, motorcycles, trucks, tractors, karts and single-seaters from 1896 to 2026 — every one with a ~40-field spec sheet that drives its sound, its 3D model and the way it drives.
RPM Engine Simulator is a garage, a workshop and a road in your pocket: 1,803 vehicles to collect, tune and race, with engine sound synthesised live — not a single recording in the app. Every feature is free. Every vehicle is yours to start.
No sign-in. No account. No purchase. Your garage, your tunes and your career live only on your device.
One main screen, everything on it. No modes to unlock, no features behind a paywall — the listener, the collector, the tuner and the driver all get the same app.
Cars, motorcycles, trucks, tractors, karts and single-seaters from 1896 to 2026 — every one with a ~40-field spec sheet that drives its sound, its 3D model and the way it drives.
Every engine note is synthesised live from oscillators, filters and gains — no audio files at all. RPM and load shape pistons, valves, intake, exhaust, turbo whistle and the rev limiter in real time.
Pistons, crankshaft and connecting rods animate with RPM, generated procedurally from each vehicle's spec sheet. Broken parts show red; a broken turbo's wheel freezes. No model files — it is all computed.
Speed, RPM, turbo and auxiliary gauges, fuel level, oil life and a chronometer — with pedals, clutch, kill switch, indicators, mirrors, cameras, headlights and wipers.
A procedural road with curvature, altitude and slope, in 2D or 3D. Race mode, duels against an opponent you pick, traffic, police, weather, day and night — and a journal that remembers every drive.
Search as you type, filters, a cars/motorcycles toggle, rename, favourites, paging, save and save-as-new, and a two-tap reset that never erases by accident.
Browse the whole catalogue by category, take vehicles into your garage, test-drive before you commit, and pick through a weekly used-vehicle market that refreshes every week.
Engine, gearbox, brakes, turbo, suspension, exhaust, N2O, hybrid, aero, chassis, tyres, weight, differential and more — organised into engine, transmission, mass and towing groups. Nothing is locked.
Create a vehicle, create an engine, assemble from parts — then swap engines between vehicles under the compatibility tables and hear the new engine the moment you start it.
Track and Midnight careers with a credits wallet: start with 10,000 CR, buy at the dealership, and earn only by reselling at 60%. Your career garage stays separate from free play.
Run the current vehicle on the test bench and read its power and torque curves, the full table, and a per-gear report — recorded in your journal, ready to re-run after every tune.
Pick your language before anything else — onboarding asks first, and the whole interface follows. Change it any time from settings; it applies immediately, no restart.
From a 0.9 hp veteran of 1896 to an 11,000 hp monster, the catalogue spans city cars, supercars, muscle, pickups, vans, trucks, tractors, karts, single-seaters, scooters and superbikes. Each vehicle carries a spec sheet of about forty fields — year, engine architecture, power and torque curves, weight, gearbox, brakes, tyres, drag, fuel system — and that sheet is what the 3D view, the driving model and the sound synthesis all read.
And when the catalogue runs out, the infinite generator takes over: short codes decode into procedurally derived vehicles across era, category, energy, family and rarity, with their own favourites list.
There is no recording to play back. Every sound in RPM Engine Simulator is built live from oscillators, gain stages and filters, following the engine's RPM and load: pistons and crankshaft, valves, intake and exhaust, the whistle of a turbo or compressor, the starter cranking, the rev limiter cutting in, brakes and wind.
Two styles — CLASSIQUE and REALISTE — change the character of the synthesis, and a light-sound mode keeps weaker devices running smoothly. Prefer silence? The game plays fully with the sound off; you only lose the audible cues.
The engine view is built procedurally from the fiche: real-scale geometry, pistons, crankshaft and connecting rods animated by RPM, covering every architecture in the catalogue — inline, V, W, boxer, Wankel rotary, hybrid, electric, turbojet and steam turbine. Open the bonnet and the engine sits in the compartment, exhaust line derived from its topology.
The main screen keeps a live, auto-rotating 3D preview of your current vehicle, and the road renderer draws the same procedural road in 2D or 3D. Four quality levels, plus an automatic mode, keep it smooth on any device.
The road is generated from curvature, altitude and slope — no two stretches are a fixed track. Drive with pedals and clutch, four steering modes, gyroscope tilt or a gamepad, with cruise control, an H-pattern shifter, mirrors and camera views including an interior view.
The world pushes back: rain, snow and fog, night driving with headlights, traffic density, police, damage, breakdowns, fuel consumption and oil wear. Race, duel an opponent you choose from the dealership, and let the chronometer settle the 0–100, 0–400 and 0–1000.
The garage, the engines and the dealership live in one panel with three tabs. Search narrows the list as you type, filters and the cars/motorcycles toggle keep the collection readable, and favourites are stored as vehicle codes — so a corrected spec sheet flows through to the vehicle you saved.
In the dealership, every card shows its state and its price: current, duel opponent, or already owned. Take a vehicle, test-drive it first, or browse the used market — a fresh set of listings every week.
The workshop covers the whole vehicle, one system per panel: engine type and layout, cylinders, valvetrain, carburation, turbo, exhaust, gearbox and differential, brakes, suspension, tyres, weight, drag, aero, hybrid and electric systems, even the boiler on a steam vehicle. Every row shows its current value; every change saves to your device.
Setup handles what changes between outings — ABS, adaptive cruise, gearbox and wings. And when tuning is not enough, build: create a vehicle, create an engine, assemble from parts, or swap an engine into another vehicle and drive it with the new engine's power, redline and sound.
Career mode is a separate game with its own garage, engines and wallet. Pick Track or Midnight, start with 10,000 credits, and build your collection through the career dealership, garage, workshop and setup doors.
There is exactly one way to earn: sell a vehicle, and take 60% of its price. No race winnings, no handouts — every purchase is a decision. The championship door is marked coming soon; everything else in career is open from the first day.
There is no purchase in RPM Engine Simulator. No remove-ads button, no restore-purchase flow, no subscription, no consumable, no paid unlock — the store permission is not even declared. The app is supported by advertising, and the ad rules are written into the app itself.
The first thing the app asks is your language — and the last thing it makes you do is restart to change it.
The short version. The full version lives in the Privacy Policy and Terms of Service.
Yes. Every feature, vehicle, panel and mode is free, with no in-app purchase of any kind. The app is supported by advertising: a single interstitial placement that appears only when you return to a menu, capped at one per three minutes, and never while you drive.
No account, no sign-in, no profile — and no backend. The app works fully offline; everything it needs is bundled with it, and your saves never leave your device.
On your device only, in the app's local storage. Clearing the app's data or uninstalling it can erase them, and this version has no export, import or cloud backup — so your collection is yours to keep on the device.
No. Every marque and vehicle name in the app is fictional. RPM Engine Simulator is not affiliated with, endorsed by, or connected to any real vehicle manufacturer.
Graphics quality runs from LOW to ULTRA with an automatic mode, and a light-sound mode reduces the audio load on weaker devices. The driving view keeps its full height — no banner ad takes screen space.
Any time, from settings. The change applies to the whole interface immediately, including the main-screen title, and it is remembered across restarts.
Pick a vehicle, start it, and listen to an engine that was never recorded. Free on Android.